

– Mountainpeak, the destroysound for the indiebowls plays, but sound fx is set to zero. – The big Castle, Deutsch, Guard, last conversation too long, out of bounds. – The big Castle, the cannon hitsound is playing, but sound fx is set to zero. – The big Castle, guard, german dialogue, missing dot in third conversation. – Waterlibrary, walking at the sensorfields for the riddle, errorsound and riddle solved, the sound fx is playing but sound fx is set to zero. – Snail Island, receiving snailslime, german, the dialogue is still too long. – Spooky Mansion and various other levels: added a black plane underneath the level geometry to get rid of the visible flickering between two level meshparts where the skycube comes through. – Spooky Mansion, There is a big gap at the middle gate where you can see the heaven. – Snail island, receiving snailslime from the snailking, the got questitem sound is playing but sound fx is set to zero. – Snail island, destroying the last bombmine, the quest fulfilled sound fx plays, but sound fx is set to zero. – Snail Island, the spitting volcanos at the road, they play sound fx, but sound fx is set to zero. – Dragon Valley, delivering all eggs, the quest fulfilled sound fx plays, but sound fx is set to zero. It plays at sound fx value instead music value. – End at levels, the level finished song is playing, but music is set to zero. Hm, that one`s the shortcut key for alt + ctrl. – Alt gr performs a roundhouse kick and a fireshooting. Affected are the seal for the hellgate west, the books at the big bridge, the switch if you have the potion. – Delete a savegame still left some fragments. Title says How to, but schould be Bedienung Title says Manage Savegames, but schould be Spielstand Löschen Title says Load Game, but schould be Spiel laden
#Fix seal of evil low fps how to
How To panel shows english “Back to Menu” instead the german “Zurück zum Menü” Credits panel shows umlauts workaround “Zurueck zum Menue” instead the “Zurück zum Menü” Manage Savegames panel shows english “Back to Menu” instead the german “Zurück zum Menü” Load Game Panel shows english “Back to Menu” instead the german “Zurück zum Menü” – Demonmom, english dialogue, missing punctuation mark: “And i know you, … ” Some of the bookpages had their shadow in the air. – The Market, some grass stuck in the wall, stones and fences. – The big Castle, returning to the level, the chest for the questitem still plays the open animation when you come close – The big Castle, mapping of the dirtmap doesn’t fit very well – The big Castle, billboarding of the grass doesn’t work – The big Bridge, there were some deactivated enemies left. Waterfall animation doesn’t work anymore. – When you shoot fire and Alister runs backwards, then the fire goes still in the forward direction. – The sounds from the snails at snail island are much too quiet. – Spikey Castle, the extra life is in air, but without balloon – Snail Island, Spiderjail, Spooky Mansion picking up the extra life at the balloon gives two extra lifes. – English instructions: On the “How To” screen the instructions would be better if they said “Walk using the arrow keys, the W A S D keys or the Joypad.”
#Fix seal of evil low fps manual
– There was a german sentence in the english manual – Firstrun, conversation with goat, german, last conversation cut off.
